doctorbadwolf
Heretic of The Seventh Circle
I’d generalize the abilities, emphasize that when in foreign terrain, the land simply teaches them how to survive in it. It’s mystical.
Then, add the UA variant feature Deft Explorer to the class, without taking anything away. Tweak as needed if you find some abilities too strong, but seriously they aren’t too strong.
Then add Favored Foe, again without any taking away. Make the no concentration part 1/day at level 1, and then Wisdom Mod/day at level 6.
Then, add the UA variant feature Deft Explorer to the class, without taking anything away. Tweak as needed if you find some abilities too strong, but seriously they aren’t too strong.
Then add Favored Foe, again without any taking away. Make the no concentration part 1/day at level 1, and then Wisdom Mod/day at level 6.