No real world discussion please...
In most fantasy games racism is the core component which allows adventurers to go out, kill things labled evil or just "powerful and inhuman" and take their stuff.
I wonderd how you could bring this up in a game, not as a central theme but more of a side story like a church or organization which fights for complete equality or similar goals, without it being disruptive, unfun or comical as being allowed to kill certain things and take their stuff without reprecussions is kinda the central theme in many RPGs.
I could of course resort to only use mindless undead etc. as enemies, but thats really only avoiding it.
Just to be clear, I do not want to lecture the players or make a statement, but just to have this as another facette of the world
In most fantasy games racism is the core component which allows adventurers to go out, kill things labled evil or just "powerful and inhuman" and take their stuff.
I wonderd how you could bring this up in a game, not as a central theme but more of a side story like a church or organization which fights for complete equality or similar goals, without it being disruptive, unfun or comical as being allowed to kill certain things and take their stuff without reprecussions is kinda the central theme in many RPGs.
I could of course resort to only use mindless undead etc. as enemies, but thats really only avoiding it.
Just to be clear, I do not want to lecture the players or make a statement, but just to have this as another facette of the world
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