I’m not
@iserith, but I think this thread is about mapping by the characters rather than the players. Mapping by the players at the table is something that the players may or may not do as part of their player-side decision making process in an attempt to “solve” the puzzle of the DM’s dungeon or wilderness challenge or whatever. This tool can then be used to inform their role-playing, i.e. deciding which way their characters try to go.
Mapping by the characters, on the other hand, and the characters having an accurate map in the fiction affects the mechanical resolution of the outcome of the players’ decision to have their characters go in some direction or another. I.e. do the characters travel in the direction their players decided they would try to go?
These are two different things, and I don’t see how conflating them is productive.