D&D 5E Requesting Help in Strahd's Domain

Mirror

Explorer
First off, Hello again EN. Its been some time. Life got a hold of me.
Second, I hope I posted this in the correct section.

Right now, I'm running a homebrew variant of Curse of Strahd, and currently is faced with a dilemma. The game started after the Starter Set was ran: specifically the Rick and Morty adventure. The players kept their characters, and dove into the portal with Rick into Barovia. After many.... trials, the gang did meet up with Rick again (I simply removed Mordy for Rick, easy change) but I did NOT want Rick to steal the show like he did in his adventure against the dragon, so I ripped his spellbook and component pouch from him, and had the Dark Powers mark him with the creatively homebrewed curse of every spell he casts from a party member's spellbook, that member loses that spell permanently, with no recompense. The desired effect was had, and they simply turn to him for... intellectual counselling instead. Moving forward some more and I was curious if I overlooked a way to completely write him out without being obvious, but the real question is what suitable mons did I overlook adding in to the adventure? They already fought some Oblex(s), and I was planning on adding in an Alhoon, since the Sanity mechanic is in place and I certainly want to get some mileage out of that. I always welcome your input guys. Oh, and I homebrewed up the Living Wall for 5e, keeping it with all its glory, and was going to toss it on the players on the pass to Castle Strahd.
 

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Guest 6801328

Guest
I thought this was going to be "help....stuck in strange land called 'Barovia'....can't get out through mists....send help...."
 



Mirror

Explorer
The question is what other monsters outside of Curse of Strahd would be suitable to add to Curse? Rick has been, more or less, written out, so he's for now a non factor. Oblex is fun, and the party forced the retreat of one as well as one of the Night Hags, who both can attack the party at a moment's notice. They are having fun but they also know they can die at any time and are ok with it. This is the third attempt at Curse, and the farthest they gotten, thanks to the antics of a barbarian cleric duo.
 

Prakriti

Hi, I'm a Mindflayer, but don't let that worry you
Why not just run the adventure as-is? It's widely regarded as one of the best of 5E, so why fix what isn't broken?

Also, Ravenloft is a gothic horror setting. Vampires, hags, gargoyles, and werewolves are what give it its flavor. If you start throwing too much stuff into the cooking pot, then you dilute the whole experience and you might as well be running something else.
 

Mirror

Explorer
Why not just run the adventure as-is? It's widely regarded as one of the best of 5E, so why fix what isn't broken?

Also, Ravenloft is a gothic horror setting. Vampires, hags, gargoyles, and werewolves are what give it its flavor. If you start throwing too much stuff into the cooking pot, then you dilute the whole experience and you might as well be running something else.
Mainly cause the players I DM for want to be surprised since they all in various ways have DONE Curse. With it being homebrew, we can change things up and add some things. I didn't mess with the story too much, outside of the removal of Mordy for Rick, but I DID add in some monsters that I thought felt appropiate, like the Ravnica vampires, since they had a CR4 in there. The monsters that I added so far still fit the theme. Oblex can most certainly fit right at home in a gothic setting, and the Living Wall was perfect for it... once they run into it.
 

Mirror

Explorer
I added vampiric mists in there as well as a friendly alhoon peddler with a bone claw servant. They are enjoying it. Any other ideas? Strahd was upgraded to cr17 and was needing some variety to pad out the levels
 

Eltab

Lord of the Hidden Layer
Frankenstein's Monster (probably a Flesh Golem) comes to mind. Dr. Frankenstein might be working on a way to 're-create' Stradh's love, and this is the proof-of-concept test run. This causes problems for a village because the Doctor is messing with the morgue and the cemetery, seeking out suitable raw materials.
 

dave2008

Legend
I added vampiric mists in there as well as a friendly alhoon peddler with a bone claw servant. They are enjoying it. Any other ideas? Strahd was upgraded to cr17 and was needing some variety to pad out the levels
What CR range are you looking for?
 

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