The Crimson Binome
Hero
Qualitatively speaking, "do more damage" is distinct from "do standard damage, and apply an effect".Ok. There are class-specific effects to each of the types of actions being used (though the italicized part is so...ugh), but somehow having nothing but "+2 to damage when wielding a one-handed weapon" is somehow more interesting???
As often as not, those additional effects were irrelevant. You use the moves you have, because you have them and they deal damage. It's irrelevant whether or not you also pushed the enemy, or knocked them prone. Those things aren't nearly as important, in the grand scheme of things, as how much damage you deal or whether you have higher AC.