D&D 5E Does anyone else feel like the action economy and the way actions work in general in 5e both just suck?

Example: the way they are organized/written. Poor design. Very poor design. Its seriously starting to anger me. I need a fix. Something to make it better. It seems like there are equal parts too much restriction, poor organization, poor word choice, failure of basic logic, too much paranoia that casters will combo something (heres a brilliant idea: LET THEM), abd self contradiction of basic function (oh time stop how they have mamed you).

Help?
 

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DEFCON 1

Legend
Supporter
Example: the way they are organized/written. Poor design. Very poor design. Its seriously starting to anger me.
5E has been out for almost six years. If it's only NOW starting to anger you... I suspect the situation isn't as dire as you are making it out to be.

In truth, you're probably just bored of the game and should play a different one for a little while.
 

Shiroiken

Legend
The only real issue I have with the action economy is object interaction. I feel that the second object interaction isn't worth a full action, and have houseruled in my game that it's a bonus action (a third would require an action). This allows someone to disengage, open a door, then shut it behind them in the same turn.
 

There are logical inconsistancies in the classifications of actions and scenarios in which one is faster than another.

Further, its implied that there are actions that require different amounts of time but reside within the same action length class. Example: non cantrip spells of 1 action time length and cantrip spells of 1 action time length. They actually take different amounts of time, which is what makes it possible to cast one (cantrips) twice on your turn and the other (non cantrip spell) only once plus a cantrip. Is there a classification for an action that is short enough it could occur in tge difference of time between the two clearly different time length standards of 1 standard action? There should be a classified brief time length for that but there doesnt directoy seem to be. If not, sloppy. If there is one though, also sloppy. Why? Because if there is then there should have been a differentiation between what is functionally two different action types that got lumped into "standard action". But there isnt.

From an objective point of view there are functionally two different action types (or lengths) that are lazily never differentiated and are lumped under the same umbrella.

There is an example. There are others. But just look at that one first. Its sloppy.
 

5E has been out for almost six years. If it's only NOW starting to anger you... I suspect the situation isn't as dire as you are making it out to be.

In truth, you're probably just bored of the game and should play a different one for a little while.
i started playing 5e a few months ago. It angered me day one. The irritation has been building.
 

5E has been out for almost six years. If it's only NOW starting to anger you... I suspect the situation isn't as dire as you are making it out to be.

In truth, you're probably just bored of the game and should play a different one for a little while.
And no. Ever since day one ive had things i disliked about this edition's design in a multitude of areas.

But ive been trying to enjoy it anyway.
 

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