CapnZapp
Legend
In short, how about this:
Remove all choices, checks and die rolls from the Treat Wounds trained Medicine activity. Replace with the following:
Treat Wounds makes the target regain a number of hit points equal to your skill bonus in Medicine plus double your Proficiency Rank:
Trained +4
Expert +8
Master +12
Legendary +16
So if you're Trained in Medicine with a +7 bonus, the target gets 11 hp.
If you're Legendary in Medicine with a +36 bonus, the target gets 52 hp.
Remove all choices, checks and die rolls from the Treat Wounds trained Medicine activity. Replace with the following:
Treat Wounds makes the target regain a number of hit points equal to your skill bonus in Medicine plus double your Proficiency Rank:
Trained +4
Expert +8
Master +12
Legendary +16
So if you're Trained in Medicine with a +7 bonus, the target gets 11 hp.
If you're Legendary in Medicine with a +36 bonus, the target gets 52 hp.
Treat Wounds makes the target regain a number of hit points equal to your skill bonus in Medicine.
So if your Medicine bonus is +7, the target gets 7 hp.
So if your Medicine bonus is +7, the target gets 7 hp.
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