Aren't we at the point in fiction where there is so much crossover and blending of everything that the terms Sci-Fi and Fantasy aren't black and white?
Star Wars is very much a war movie....a sci-fi movie...and a fantasy movie depending on what portion of the plot you focus on.
Star Wars is fantasy. It's thematically a fantasy movie with a few SF tropes. But, tropes do not define genre, by and large.
The Dresden Files is both a detective story and a fantasy story, but no castles to be found there.
Ghostbusters....sci-fi and fantasy.
Dune....sci-fi and fantasy.
Ghostbusters? Sure. Dune? Not even a little. There is no magic in Dune whatsoever. That's about as solidly an SF novel as it gets.
Dying Earth stories...sci-fi and fantasy.
Fantasy with a few SF tropes. But, still very solidly fantasy.
Steampunk in general...sci-fi and fantasy.
Steampunk is defined by it's inversion of Victorian moral conventions. Tropes aren't particularly needed. Just having some gears in it doesn't make it Steampunk. But, there are extremely few steampunk stories with magic in them.
Stranger Things....sci-fi and fantasy.
There's no magic in Stranger things. It's pure SF.
There are certainly things out there that stick to the original definitions, but there are enough crossovers that there are more Resee Cups out there than chocolate bars or jars of peanut butter.
I guess if you define genre broadly enough that you can somehow fit Dune into Fantasy, then, sure, lots of crossovers. But, I think you'll find that very little on your list actually fits.
This is an argument I made some time ago. That you have very, very few settings where magic and SF combine. Other than comic books, and, even those, usually you don't cross them. The X-men don't have wizards, nor do they combat magical stuff, usually. Doctor Strange generally isn't dealing with Skrulls.
Look, I don't mind psionics in D&D. It's fine. But, insisting that it MUST be different from magic? Well, I'll reserve judgement. Too different and I'd rather it wasn't in the game at all.