Fauchard1520
Adventurer
Having a tightly-themed character can be a lot of fun. Fire mages with burning hands and fireballs and wall of flame have a pretty solid identity. Of course, it's considerably less fun when you run into that immune-to-fire red dragon. That's where you stop being an interestingly-themed character and become a one-trick pony.
"Sorry guys. I guess I'm sitting out this combat. Good luck!"
So my question to the board: Do you think it's better to hedge a themed character with a few alternate vectors of attack, or does cone of cold feel like betraying your concept when you're a fire mage? Same deal with melee bruisers vs. ranged specialists, debuffers vs. evocationists, etc.
(Comic for illustrative purposes.)
"Sorry guys. I guess I'm sitting out this combat. Good luck!"
So my question to the board: Do you think it's better to hedge a themed character with a few alternate vectors of attack, or does cone of cold feel like betraying your concept when you're a fire mage? Same deal with melee bruisers vs. ranged specialists, debuffers vs. evocationists, etc.
(Comic for illustrative purposes.)