Xeviat
Dungeon Mistress, she/her
The biggest mechanical improvement to the game that I see from being able to move ability score bonuses around is that more race/class concepts will feel mechanically optimal. If someone wants to play a tiefling rogue because playing a sneaky boarder line evil devil blooded chaotic neutral assassin in training sounds fun to them, but then they don't get a dex bonus so they figure they'll roll up yet another half-elf just to be safe ...
The social impacts of inclusivity are an entirely different thing and I can't believe we're having to keep explaining it.
The social impacts of inclusivity are an entirely different thing and I can't believe we're having to keep explaining it.