Alzrius
The EN World kitten
Fair enough, I'll respond to those point-for-point.Go back and read my now complete post..I hit post before I was done, and you quoted my work in progress.
And I think this is wrong in the extreme. D&D would still exist if Tolkien hadn't written anything, and I suspect it would still look very much like it does now. A close examination of the game's history, I feel confident, bares this out.LoTR is why D&D exists. Gary might have preferred other authors, personally, but the impact of Tolkien on the culture and the hobby is paramount and obvious. To call the impact "modest" is a warped view.
D&D has wargaming roots, because those wargamers wanted to play in battles described in the LotR books. People want to create the Battle of Five Armies and so forth....then they wanted to narrow their scope and play the heroes.
Wargaming had very little to do with Tolkien. Most wargaming was medieval in nature, and Chainmail (typically asserted as the prototype for D&D) largely limited itself in that regard; there's a reason why it only had a "fantasy supplement" at the back, which had a little Tolkien here and there, but quite a bit that wasn't (e.g. "super-heroes," wizards being treated as artillery, etc.)
The Conan stories were published in the 1920's.....some stories feature large scale battles....none of the stories impact was sufficient for someone to produce D&D.
No, but they were sufficient for the one-on-one battle rules that helped transition between medieval wargames and tabletop role-playing.
The popularity and wide spread influence of the Lord of the Rings books, in Europe and North America, is what set the stage for the genesis of D&D, and D&D's obvious similarity to Tolkien is what made it a commercial success.
This is true, but leaves out a lot of critical context. Playing at the World, by Jon Peterson, takes a look at how various factors led to the rise of D&D, which includes a lot of socio-cultural forces that helped give birth to the rise of what we would now call "fandom," which included a decades-long uptick in fantasy fiction (particularly of the "displaced" type, where someone from contemporary Earth goes to another world), the rise of war- and strategy-games, not just in local groups but also by mail, and larger post-war shifts in pastimes, among other things.
I've left out most of your other references because they're not really worth responding to. Led Zeppelin references aside, stating your opinion ("there is no D&D without Tolkien") as if it were a fact doesn't advance the discussion, and neither does "flat-Earth" trolling. I'm not going down that road again in this thread.
