jmartkdr2
Hero
You can still play a dwarven wizard with a 14 Intelligence. You just don't have to.It's not just that change is hard (and the game has evolved with every edition) it's that change can also have unexpected consequences and this feels like a fairly fundamental change. I haven't decided if it's going to affect my home game or not, but when we can play in person again I had planned on getting involved in AL again where this rule will be in place.
It just means that if I want to play against type (I've played dwarven wizards, half-orc monk and so on) I can't do that any more. Every race "fits" every class and archetype now. Every race becomes ever more generic, ever more just a funny accent with a different mask. I'd actually prefer penalties for every race, so that I could have the ugliest dwarf in the land* who was convinced he had a future in showbiz because he rolled a 20 on a performance check while the bard rolled a 1 in a contest.
I get that certain sacred cows should be taken out back and put out of their misery. I'm just not sure this is one of them.
*in Living Greyhawk I had a dwarf with a 5 charisma because of a curse