hawkeyefan
Legend
No. But I don't consider getting hurt in a fight to be failure. I'd consider it failure if some other goal--maybe some part of why they were fighting the necromancer--were made more difficult as the result of the fight.
Okay, so what if the cleric has to use all his spell slots to heal the party, and then the battle with the necromancer will be a lot tougher because the cleric can't use them to face the undead?
Is that a failure or a complication?
So, what the character jumping from one building to another is to make the distance, land safely, and not attract attention. Most of the complications I've seen proposed for a complicated success on that jump check have been to either have that character land badly (and get hurt) or get noticed; both of those feel like failure to me.
So what if in D&D the DM says to you "Okay, this jump is the longest jump you've ever attempted. You may be able to do it, but there's no way you'll be able to do so quietly. The guards below are almost certain to notice you."; how would you look at that?
What if you make the jump, tucking and rolling to avoid injury, and you come to a stop to see two more guards step from the shadows, drawing their swords? Does the previously undetected presence of more enemies mean that you failed your jump?
Yeah, especially when it comes to fighting, D&D is much more ... granular, I think I want to say, which makes using combat to talk about success/failure ... not the best choice, I think.
Well, sure....but isn't this more of a comment on the limitations of D&D when it comes to non-combat related actions and rolls? These kinds of actions are clearly defined in the other games we're talking about.....in fact, they function the same as combat actions do, for the most part.
If D&D social and similar actions had the granularity of combat ones, then maybe you'd see it differently? Maybe not, of course, but perhaps it's the fact that D&D is so binary in this regard, and that's unduly influencing your view here?
I think maybe it's just that I'm a "this glass is one-eighth empty" kinda guy ...
I mean, I guess. Seems more like a "the glass isn't permanent, nothing's permanent, we don't matter, we're all just dust" kind of guy to me.
