If you think that "a character" is the player's choice of race, class, and other mechanical affectations, we are talking about something quite different.
Of course a character is more than that. But you've narrowed that as well. Monoculture, Not!England remember? I have a single culture, a single race, and only a few possible classes.
You've narrowed things extensively.
--------------------------------------------------------------------------------------------------------------
I believe with counting all the subraces it is hundredish. And not really the point, thirty is still an absurd amount.
All of them? Like, you want to count Fire Genasi, Earth Genasi, Water Genasi, and Air Genasi as four different races?
That is absurd, but let us see. Each type of Genasi, each Dragonmarked house, each variant parent for Tieflings, ect ect
90 subraces total across the entire game.
So, very close. But 12 of those are Dragonmarked Houses, 9 of them are variants for the Tiefling, Every type of Genasi and Shifter (four each), every version of Aasimar (3) Repeats of Wood and High Elves for Eberron, all of it. If you take that stuff out, it is closer to 60.
--------------------------------------------------------------------------------------------------------------------
No. You aren't supposed to assume anything at all. And don't ask if I agree with you. Ask me what it is that I do in that situation. Because I don't take my ball and go hom.
And yet you said that was an option the DM could take, while talking about your table, where you are the DM.
I try to do that as well. Sometimes, though, the answer will be no.
Maybe. But since literally my entire position has been that you should have the conversation, even if you end up saying no, you still agree with my position.
So... why am I wrong again?
Fun doesn't always have to be compromised, though. Sometimes you can arrange it so that the player and the DM can still both have fun. Maybe not with a Dragonborn, but I'm pretty good at coming up with fun ideas that can achieve the goals of the player or things that the player wasn't even thinking of, but are better. Just because the player may have to change from the Dragonborn to something else, doesn't mean that the player has to give up fun. The player may just gain more fun through the discussion with me.
You mean... talk together, and try and find a compromise? Which is the entire point I've been making? So... again... you are agreeing with my position?
I'm the one who twists everyone's words, but it seems that you've been arguing against me
because you agree with me.
I wasn't talking about my table at all. I was talking about DM authority and DM options in general. I brought up the possibility, because DMs out there have that option.
So, you brought up an extreme example, without being clear that you were not speaking about your table, just because it was a possibility?
Well, thanks for confusing the entire issue.
I did say what I meant. I fully meant that in general DMs have absolute authority. They also have the option to leave if they want to. You assumed that I was talking about my table, even though I never said, "I would do..." or "This is how I..." Look for those key words that indicate that I'm talking about my game. Also look for key words like "DMs" to indicate when I'm talking about things in general.
Or, you know, you could say "in general" followed later with a "but I"
You know, instead of assuming that we are going to figure out that you don't believe in any of it.
I bolded the parts that I am supporting personally. I underlined the part that I wouldn't do. That "or" isn't a part of what I personally support. It is, however, an option for other DMs.
Wow, bolding your words that I quoted, and ignoring everything else.
"Why yes sir, I support what I said"
"But is this what you meant"
"Why yes sir, I support what I said"
So it is a win state for the player. The player can go do something he will enjoy, rather than having to play something he doesn't. Remember, this is a white room discussion. The reality is that even if I say no, players almost always have a plan B that's just as fun. And those few times that they didn't, I worked with them to come up with something that was.
They wanted to play DnD, having to go and find a second (or maybe third, or fourth, who knows) game is not a win state.
Compromise doesn't have to mean giving the player the race he asked for.
It also doesn't mean you immediately say no. It means to
compromise
The thing I've been advocating for. The thing you've been arguing against.
It's a Kobayashi Maru scenario. The unwinnable situation.........that really doesn't happen in real life.
Sorry, Max, but it seems that you have no idea what has been being discussed, because with this entire post... you've just been agreeing with my position. So I have no idea why you have been presenting arguments against my position.