Bedrockgames
I post in the voice of Christopher Walken
Where there are fewer mechanics for players to rely upon and instead they have to guess at the GM’s judgment? And where the GM can simply declare things are “impossible” or similar in a way that he can’t get away with in combat? Not without being called on it if the players are aware?
You don’t think that these things may be connected even though you think railroading is more of a concern outside of combat?
No, because those very mechanics can undermine the actual choices the players make through their characters.
Yes, there are bad GMs who simply declare things as impossible because. But that isn't what a GM should strive to do. What I am saying is, when a GM does their job right, the players have agency (and I think more agency than they would have if you give them GM powers, or mechanics to make sure the GM is playing fair). Also this isn't a simple game of guessing what the GM will judge. I get some people don't like this style, and dismiss it as mother may I or magic tea party. But again, when it is functioning as it should, you are making choices that feel like they have a logical outcome in the setting.
The solution to railroading isn't to give players more powers. I can solve all railroading by giving every player character an endless wish spell. That is a very crude solution. The real solution is for GMs to not railroad.
Again, I think a lot of this does boil to the level of trust people are comfortable giving to a GM.