Alright, going to try to talk about some of these things with some specificity. I wrote in my last response to
@pemerton why I think it may be a worthwhile endeavor to develop this kind of matrix. I also addressed some of the first paragraph below, so I'm just going to refer back to that and do a bit more on that end.
I'm absolutely able of being moved off of the development of such a matrix if it doesn't enhance the ability to achieve the things I wrote in that last post to pemerton. I'm not there yet though (and I'm working through these things in real time).
Alright, to start, I'm going to
link back to the Spout Lore breakdown. That works through some of the above so you can comment on that if you'd like.
As far as "is it possible to not pick up the Character Game Piece (and again, this includes the
here and
now provisos) when you pick up the Situation or Setting Game Piece", I would say (a) its not terribly common and (b) some cases for it will be more tenuous than others.
Here are a few cases that I'm confident in.
* FitD
Flashbacks always violate the
now proviso and often violate the
here proviso of Character. So those are always grabbing the Situation Game Piece and sometimes grabbing the Setting Game Piece (more on that below).
*
Khan of Khans (Barbarian move in DW) -
Your hirelings always accept the gratuitous fulfillment of one of your appetites as payment. That is a PC build move that, once taken, forevermore changes the Setting. And, because of it, there will be Situation ramifications. It is sort of like the GM asking a question and using the answer; "Does your porter Duvalle relish your destroying of the King's minstrel's lyre when he serenaded the throne room with a song of his master's conquests (Pure Destruction or Power over Others as Appetites)...or is he still going to need that Coin you owe him?"
*
Plan of Action (Dashing Hero move in DW) - 4e has a move just like this. There is always a rope, chandelier, window, cart, easily spooked-herd of livestock, tapestry to be cut, rug to be pulled, ale soaked floor, bannister (any fitting piece of terrain or environmental hazard) whenever it would be handy for you to have one in a situation. This is clearly picking up the Situation Game Piece.
*
Faction Clocks for Gangs at War after Crew Has Initiated it via Deception (or other) Score - So, the Score itself would involve all the manipulation of Game Pieces relative to its handling. But, after its been set in motion (unless the PCs commit to a Score or a Downtime Activity to help one side or the other...or both...keeping them perpetually At War has big advantage), the actual Fortune Rolls to resolve the Faction Clocks for the war as it unfolds will just be the Setting Game Piece.
*
A Lover in Every Port in DW - You tell the table if there is an old flame in this new town...then we roll to find out if they're helpful/complicated/harmful. This is grabbing the Setting and Situation Game Pieces.
Then there is the next layer where the manifestation of the move is less strongly through Character (but its there) and much more strongly directly with Setting or Situation (or both). Things like
The initial part of the first iteration of Come and Get It in 4e (Your enemies respond to your exhortations/feints without fail),
Through Death's Eyes in DW and Visions of Death in AW (are you channeling Death...are you dictating to Death to decide who lives and who dies?),
Thief's Escape Route/Connections in DW, Circles in BW/TB, Streetwise and Secrets of the City (and the like) in 4e - Is there a way out of this difficult situation and are you capable of taking it (and at what cost), do you have available friends/allies capable of changing the situation?
There are plenty more, but those are the ones that come to mind as good expressions of the idea. There is enough meaningful difference between these things (in terms of Character, Setting, Situation) that when designing them or discussing them, the reality of the player's orientation to them and relative potency of those differences are important to delineate (qualitatively).
Thoughts (anyone)?