Yes, that's very different.
There isn't a solid answer to give. I mean, is it 52? 119? No way to know how many.
The less solid answer is this. Humans are the most expansive and inquisitive of the three races, so there are quite a few frontier towns and villages. Frontiers also tend to be where the vast majority of monster and adventurer opportunities are, so there is a disproportionate number of adventurers in those frontier towns and villages. Some of those would fall in love with the area and retire there. So I think every or nearly every human village and town will have some number of retired, active or both adventurers present.
Dwarves on the other hand tend to stay in Dwarven mountain cities where they can delve for ore and gems. Some of those cities open up to the Underdark which exposes them to threats from beneath, and of course there are external mountain entrances. However, God help any monster or force that tries a frontal assault on a Dwarven hold. They'll deserve what they are going to get. Less than humans, Dwarves would also have expeditionary forces that may set up small mining outposts. Those would be far more at risk. I think they would also have active and/or retired fighting types and maybe some clerics.
Elves are probably the least expansive and most decadent of the core races. I don't see them with many villages or towns at all, but their cities tend to be in large forests where monsters also dwell. However, Elven high magic, stealth and perception being what it is, I think monsters likely give those cities wide berth and they face little risk of attack. Being cities there are probably a great number of retired adventuring types or non-adventuring elves with "classes."(in quotes due to how NPCs work in 5e).
So, in answer to my question of how many elven, dwarven, and human towns and villages are safe... most of your answer is a that dwarves and elves don't have towns and villages, so it is a moot point.
And the rest is that all of them are safe. No population center is ever in danger from a monster attack because of retired adventurers. I mean, you never gave an answer beyond "yes, there would be retired adventurers" so I am left only to go forward with the idea that no place in DnD with a major population is in danger from monsters. The retired adventurers are always on hand to handle it.
That is certainly a different view of the world of DnD. One where no one is ever under threat.
It does not say "some villages." It says, "Some elders- especially those who once had fancy feet themselves- just shrug,." That's not "some villages," but rather "some of that villages elders."
Or you could read the rest of the text. You know, this part I specifically called out "Other villages are much more supportive of one of their members who demonstrates the urge to adventure, likely because some of their elders have gone into the world and returned to tell about it."
Other villages means that it only applies to some villages, not all of them. If the prescence of the elders who had adventured is the reason for the difference, then that other set of villages... wouldn't have those elders.
Seriously starting to wonder why I bothered to find evidence when I'm just going to have to keep repeating it because you don't read it the first time.
You are correct, and I think humans have the largest number. That said, Halfings are part of the 4 races that commonly make up adventurers, so they are common, not uncommon or rare. Something that is common can be found in abundance.
First off, again, you have no idea what the numbers are.
Secondly, the "four most common" does not mean it is in abundance. For example, the "four most common elements found in earth's crust" are Oxygen, Silicon, Aluminum and Iron. Iron is 5.6% compared to Oxygen being 46%
You are working entirely from assumptions, based on vague wording.
Not exactly. I'm saying that it's incomplete, probably because it's so blatantly obvious that 1) being listed under the goddess makes it a religious rite, and 2) that Halflings would have access to weapons. It would be silly, as well as prohibitively expensive for them to put every blatantly obvious thing into print. The book would be massive and be so costly that few would ever sell.
Except... it isn't a religious rite. It specifically calls these the actions the halflings take to defend themselves. You are assuming it must be a religious rite, because it makes no sense that they can defend themselves with only sticks and rocks.
Guess what my point was? That is makes no sense that they can defend themselves with only sticks and rocks.
You are agreeing with me, you just want to blame the writers for making mistakes or it all being incomplete instead of saying that what we have been given makes very little sense.
There's picture of a Halfling with a sword opening a chest and on the very page where it talks about sticks and stones being hurled at ogres, there is an ogre with stuff, including multiple large knives or daggers, being hurled. So from the pictures they clearly have weapons. There is also mention of cutting down trees, so they have axes to use.
That is a picture of a halfling adventurer in a dungeon. That is not a halfling commoner defending their home. False equivlances are false as you like to say.
Also, that Ogre is being chased by animated furniture. Those are cooking knives, which I agree would be useful, but that doesn't change the fact that "stabbing them with cooking knives" is not something we are told. Neither is "using magic to animate the furniture to attack the enemy" despite what the picture shows.