D&D 5E Free 60+ page Guide to Sword & Sorcery for 5E D&D


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A "Game Master's Guide to the World of Xoth" might be published in the future; for now there is the Player's Guide, and the six adventure modules (which of course contain GM-only content) which are listed on the last page of the Player's Guide.
Are the six modules 5e ready, or is there a bit of conversion work to do? Not familiar with Pathfinder
 

xoth.publishing

Swords against tentacles!
Are the six modules 5e ready, or is there a bit of conversion work to do? Not familiar with Pathfinder
The two latest modules (XP5 - The Trials of Ngura, and XP6 - Throne of Gondira) were written for 5E.

The others (XP1-4) were written for 3E/Pathfinder, but conversion shouldn't be too difficult -- mostly just a matter of replacing monsters/creatures with their equivalents from the 5E Monster Manual.
 

The two latest modules (XP5 - The Trials of Ngura, and XP6 - Throne of Gondira) were written for 5E.

The others (XP1-4) were written for 3E/Pathfinder, but conversion shouldn't be too difficult -- mostly just a matter of replacing monsters/creatures with their equivalents from the 5E Monster Manual.
And POD too! I shall be grabbing some of those. It’s on my list 👍
 


CapnZapp

Legend
Anyone know "smarttman" or if he frequents these forums?

(He recently attempted a Let's Read of the Player's Guide at another rpg site. I believe he would find these forums a more accommodating home for this worthy endeavor)

Edit: That should be smartt not smart
 
Last edited:

xoth.publishing

Swords against tentacles!
There is a new update of the Player's Guide available (version 1.11).

The changes in this version include:

  • Changed the Conqueror's saving throw proficiencies to Constitution and Intelligence.
  • Added complete spells lists for Druid and Warlock to the Sorcery of Xoth chapter.
  • Minor edits to the Sorcery of Xoth chapter.

Enjoy! :)
 

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