They are cold blooded. Could they survive there? Or it doesn't matter because there is micro-climate (because of a volcano)?Antarctica. Some remote island. A huge plateau deep in unexplored places.
Great Rift Valley could be great.Maybe the Congo or Amazon river basins, or the Great Rift Valley of eastern Africa.
How "wahoo" is the campaign? You could also hide dinos underground, accessed through, for example, a deep pit in Siberia (maybe the Tunguska event punched a hole in the Earth's crust?) or volcanic crater in Iceland or something.
The Lost World (1912) Arthur Conan Doyle | A South American plateau |
At the Earth’s Core (1914) Edgar Rice Burroughs | Inside the Hollow Earth |
The Land That Time Forgot (1918) Edgar Rice Burroughs | Caprona, an island near Antarctica heated by vulcanism that undergoes much slower evolutionary processes than the rest of Earth |
King Kong (1933) | An uncharted island known as Skull Island |
Marvel Mystery Comics #22 (1941) The Land Where Time Stands Still | A valley in Antarctica heated by vulcanism. Later known as the Savage Land in Marvel Comics. |
There seems to be a lot of debate about whether dinosaurs were cold-blooded, warm-blooded, neither, or both. But I wouldn't have thought a pulp game would care about scientific realism.They are cold blooded. Could they survive there? Or it doesn't matter because there is micro-climate (because of a volcano)?
Mont Roraima could definitely be a good location.The Lost World (1912) Arthur Conan Doyle
Indeed... but my players might. I have one player who is more concerned with realism than the others.There seems to be a lot of debate about whether dinosaurs were cold-blooded, warm-blooded, neither, or both. But I wouldn't have thought a pulp game would care about scientific realism.