D&D 5E Ellywick Tumblestrum's Ballads of the Forgotten Realms (hypothetical FR Setting Book)

Nice. From what I understand our stadium can double capacity bût still not a major legue crowd the Bisons are Torontos farm team right?

Yep

YearTriple-ADouble-AHigh-ALow-ARookie LeagueForeign Rookie2021Buffalo Bisons[2]New Hampshire Fisher Cats[2]Vancouver Canadians[2]Dunedin Blue Jays[2]GCL Blue JaysDSL Blue Jays
DSL Brewers/Blue Jays
 

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Whizbang Dustyboots

Gnometown Hero
I am now pulling for the next Forgotten Realms book to be an in-depth portrait of the Land of Flying Monkeys.
Technically, I guess the Adventures in Oz 5E book would cover this, since it has playable flying monkeys.

Seriously, though, it feels like a wasted opportunity for WotC to not explore some of these more remote corners of Toril in upcoming releases. Is the whole globe open to exploration on the DM's Guild, or just Faerun?
 

Technically, I guess the Adventures in Oz 5E book would cover this, since it has playable flying monkeys.

Seriously, though, it feels like a wasted opportunity for WotC to not explore some of these more remote corners of Toril in upcoming releases. Is the whole globe open to exploration on the DM's Guild, or just Faerun?

All of the Forgotten Realms are legal on Dmsguild except for Aquisitions Incorporated thankfully.

That means Kara Tur, Faerun, Zakhara, Katashaka, Osse, Maztica, Archrome, the twin Planet Abeir and its continents. The Shadowfell and Feywild mirrors of Toril. Demiplanes like the Celestial Nadir. Even planes (especially the 3e and 4e planes that were unique to FR like the Blood Rift, Towers of Night, House of Knowledge, Fury's Heart, Banehold, Dismal Caverns, Brightwater, Gates of the Moon, Heliopolis, Zigguraxus, Demon Web, Dragon's Aeryie etc...).
 

Urriak Uruk

Gaming is fun, and fun is for everyone
Here's a map of Faerun, with nations color-coded.

1624214373977.jpeg


So as you can see, Faerun (not including all of Toril) takes up a ton of space. Like, the Sword Coast takes up only a small corner of this map, yet has enough material for one book. I think a book that covers just the nation around the Sea of Fallen Stars is good (and also Amn, Tethyr, Calimshan, and the islands in the western ocean), maybe a tiny bit of material on the nations to the south, and the book is still probably overstuffed but just about works. And an updated map of this would be appreciated.

Honestly, don't even mention areas beyond this, it aint worth it.
 

Whizbang Dustyboots

Gnometown Hero
That means Kara Tur, Faerun, Zakhara, Katashaka, Osse, Maztica, Archrome, the twin Planet Abeir and its continents. The Shadowfell and Feywild mirrors of Toril. Demiplanes like the Celestial Nadir. Even planes (especially the 3e and 4e planes that were unique to FR like the Blood Rift, Towers of Night, House of Knowledge, Fury's Heart, Banehold, Dismal Caverns, Brightwater, Gates of the Moon, Heliopolis, Zigguraxus, Demon Web, Dragon's Aeryie etc...).
Damn it, you are actually selling me on the idea of learning about and writing Forgotten Realms content for 5E. The only FR book I've ever owned was the 3E FRCS (and technically Tales from the Yawning Portal, but I am deeply offended that they're shoehorning Greyhawk dungeons into a "Forgotten Realms book," so I don't count that).
 

Parmandur

Book-Friend
Here's a map of Faerun, with nations color-coded.

View attachment 138561

So as you can see, Faerun (not including all of Toril) takes up a ton of space. Like, the Sword Coast takes up only a small corner of this map, yet has enough material for one book. I think a book that covers just the nation around the Sea of Fallen Stars is good (and also Amn, Tethyr, Calimshan, and the islands in the western ocean), maybe a tiny bit of material on the nations to the south, and the book is still probably overstuffed but just about works. And an updated map of this would be appreciated.

Honestly, don't even mention areas beyond this, it aint worth it.
Super minor point of order, but the Islands in the western ocean were already in SCAG.
 

All of the Forgotten Realms are legal on Dmsguild except for Aquisitions Incorporated thankfully.

That means Kara Tur, Faerun, Zakhara, Katashaka, Osse, Maztica, Archrome, the twin Planet Abeir and its continents. The Shadowfell and Feywild mirrors of Toril. Demiplanes like the Celestial Nadir. Even planes (especially the 3e and 4e planes that were unique to FR like the Blood Rift, Towers of Night, House of Knowledge, Fury's Heart, Banehold, Dismal Caverns, Brightwater, Gates of the Moon, Heliopolis, Zigguraxus, Demon Web, Dragon's Aeryie etc...).
Most of those planar locations weren't unique to FR - almost all of them were locations detailed in previous 2e Planescape products, either with the exact same name and description, or just renamed with slight (or no) differences. Really, only the Dragon Aerie was something new (and even that could be explained away by gates); pretty much all the rest were lifted wholesale from previous products and just rearranged onto the new cosmological system. Which, given the typical lack of knowledge by inhabitants of the Material Plane, could very well just be the old cosmological system viewed through a distorted lens...
 

Most of those planar locations weren't unique to FR - almost all of them were locations detailed in previous 2e Planescape products, either with the exact same name and description, or just renamed with slight (or no) differences. Really, only the Dragon Aerie was something new (and even that could be explained away by gates); pretty much all the rest were lifted wholesale from previous products and just rearranged onto the new cosmological system. Which, given the typical lack of knowledge by inhabitants of the Material Plane, could very well just be the old cosmological system viewed through a distorted lens...

Alot of them were divine realms for FR deities, turned into full Planes, some like Blood Rift and Towers of Night were completely new, either way they dmsguild legal which is my point, you can use them in your dmsguild products.
 

Alot of them were divine realms for FR deities, turned into full Planes, some like Blood Rift and Towers of Night were completely new, either way they dmsguild legal which is my point, you can use them in your dmsguild products.
Which is intriguing, as the Abyss and Nine Hells were explicitly part of that 3e FR planar system as well as well. Are they DMs Guild legal as well?

(By the way, the Blood Rift was just a re-skinned Gray Waste, and the Towers of Night just an expanded 2e Palace of Loss)
 

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