Hussar
Legend
So, sod houses that people in paleolithic times built?A house built into or covered in earth, providing natural insulation.
So, sod houses that people in paleolithic times built?A house built into or covered in earth, providing natural insulation.
And then a less-than-a-handful of hobbits out on adventure come back and save it.Which, at the end, fails utterly as the Shire is pretty much destroyed by the end. Perhaps if they spent a bit more time engaging with the world and a bit less time sitting around doing nothing, they wouldn't have been harrowed.
Not @Chaosmancer, but, I think I can field this.Firbolgs have almost no culture. They don't even name themselves. They use their disguise self to blend in with other people and turn invisible so as not to interact with others.
Why do you like them and not halflings?
Huh. My PHB has about as much lore as the other races. My MToF has a section on them which includes wording similar to your sainted firbolgs about people simply not finding their settlements that you ranted about the last time.Who's saying the lore is bad?
What's ACTUALLY being said is the lore is non-existent.
There's a difference here.
LOL. To be honest, I never even bothered adding halflings to any setting I homebrewed because no one ever wanted to play them. Heck, we played Scarred Lands for nearly two years before anyone noticed that there were no gnomes in the setting.I always thought that sooner or later everyone played in a game when the Halflings filled the main civilised culture niche of the game and humans were the crude barbaric beings living in skins in the wilderness that occasionally wandered into civilised lands.
I thought it was pretty much a rite of passage. Like the setting where the elves are the main race and have a big empire that everyone comes up with at some point. (Eg see Steven Brust's Vlad Taltos novels for a version of this that turned into a novel series).
Or is everyone too obsessed with lore and Canon these days to do this kind of thing?
Really? Wow. Now, do you feel that this is normal among game tables or an outlier?I don't know. I just know that it is by far the most popular player race in my game (having just overtaken human).
Since setting specific cultures and history overrides the PHB anyway, there's little point in doing that.In my experience, no one reads the lore in the PHB anyway.
Well, every elf I ever play dies after a few games, but I wouldn't say I find them annoying, except I can see how their whole schtick "Just like humans, only better" could be. Personally I find tieflings a bit annoying because it's either "cool, fire resistance and hellish rebuke!" or "Look at me, I'm all edgy and emo because I'm a tiefling."LOL. To be honest, I never even bothered adding halflings to any setting I homebrewed because no one ever wanted to play them. Heck, we played Scarred Lands for nearly two years before anyone noticed that there were no gnomes in the setting.
Then again, usually the first race to get the axe when I homebrew is elves, since I actually DO dislike them. Halflings? I have zero feelings about halflings because, well, frankly, they're so unimportant to the game that I would never have a chance to have feelings about it. They're kind of like Flumphs. Sure, they're funny and all, but, I'm never actually going to use them.
But... that's not the premise of the thread.I am the one fixating on quality on the thread which whole premise that people are arguing that the quality of halfling lore is objectively bad? Wow!
And these items have no lore, besides word 'elven' or 'dwarven' in the name. It is about as much lore than there being word 'Mordenkainen' in some spells. Yes, 'scarping the bottom of the barrel' was accurate.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.