Ralif Redhammer
Legend
Backed as well, even though there's a spider on the cover!
Don't be sorry. Everything helps. And support from people like you, even at $0, has been a great help for me.Sorry. I can only do the $10 level at this point.![]()
Can you give an example of what you mean by older feel with modern rules? For example, 0-2e D&D doesn't use bounded accuracy. As a result, fighters have much higher to hit probabilities than the other classes. Saving throws in 0-2e are based upon class and level, not ability scores. I did not see any excerpts, so I apologize if you have an example somewhere.
Just found the blog and previews, but thanks! And yes, that's what it looks like, including classic to hit and saves.(As a backer only, not Sacrosanct or an affiliated creator...) from a rules point of view Chromatic Dungeons looks like a streamlined 1e AD&D PHB, with bits stolen from/informed by BX and AD&D 2e. So: in the area where those rule sets meet, and - I would hope - broadly compatible with the 'balance' of those original BX/1e/2e systems.*
BX is a bit different, of course, but 0-2e are more or less compatible, as you say.*: Back in the day, I had a long campaign which featured a mix of 2e and 1e characters (one player just wanted to play a 1e cleric), and I ran them through some BX adventures without any issues. YMMV.
I hope I can help answer appropriately. My apologies, I am quite under assault from questions on many platforms, and am trying to keep upCan you give an example of what you mean by older feel with modern rules? For example, 0-2e D&D doesn't use bounded accuracy. As a result, fighters have much higher to hit probabilities than the other classes. Saving throws in 0-2e are based upon class and level, not ability scores. I did not see any excerpts, so I apologize if you have an example somewhere.