el-remmen
Moderator Emeritus
I was just counting for my group's current adventure premise - raiding the swamp lair of an evil cult.
So far they have had six combat encounters in about five hours of in-game time. They have taken three short rests in that time.
This is the first time this has happened since the campaign began (I think our high was 4 such encounters in a day before this). My guess is there will be at least two more (including the final battle against the big bad) before a long rest. If they leave and come back, they might be tracked and attacked as they rest (depends on their precautions) and will find the going a lot tougher once the occupants realize they are being raided and organize (so far they have luckily avoided this - mostly by making use of secret passages they discovered and used against their foes).
So far they have had six combat encounters in about five hours of in-game time. They have taken three short rests in that time.
This is the first time this has happened since the campaign began (I think our high was 4 such encounters in a day before this). My guess is there will be at least two more (including the final battle against the big bad) before a long rest. If they leave and come back, they might be tracked and attacked as they rest (depends on their precautions) and will find the going a lot tougher once the occupants realize they are being raided and organize (so far they have luckily avoided this - mostly by making use of secret passages they discovered and used against their foes).