Bill Zebub
“It’s probably Matt Mercer’s fault.”
In my nearly 25 years of playing D&D before discovering ENWorld I'd never heard the term and really hadn't encountered the concept.
Ah, to be able to go back to those days...![]()
I don't think I heard the term before reading internet forums, either, but discovering it really just put terminology and a framework around unresolved issues that had been lurking. I certainly had discussions/debates about how certain choices, by both players and DMs, impacted the game for better or worse. But a lot of it was instinctive, and lacked well-thought-out explanations for why certain things felt wrong. And certainly we weren't using terms like "metagaming" and "player agency".