I just recounted a truly bad gaming experience (in another thread) but, bad as it was, it helped with my GMing.
I assume there are countless similar stories.
So here's one of mine:
One of my players had been itching to GM Shadowrun, and frankly I needed a break (running high level 3e weekly was rough!)
We asked if we needed to make characters and he said not to worry he'd have pregens.
Ok, we all showed up and picked our characters.
He consults a book - and starts us out in medias res - on a fight. OK that was actually fun, not bad!
After the fight he opens the book and reads to us what we do next - for several minutes. Ok that was weird...
Then another fight. Then again he reads to us what happens next.
Rince repeat for 3-4 hours!
We tolerated it for 1 session and then firmly but politely shifted it over to a new GM!
Lesson learned: I made sure to have my players truly interact with the environment and have meaningful choices, exposition is all well and good but not that much!
Thoughts?
I assume there are countless similar stories.
So here's one of mine:
One of my players had been itching to GM Shadowrun, and frankly I needed a break (running high level 3e weekly was rough!)
We asked if we needed to make characters and he said not to worry he'd have pregens.
Ok, we all showed up and picked our characters.
He consults a book - and starts us out in medias res - on a fight. OK that was actually fun, not bad!
After the fight he opens the book and reads to us what we do next - for several minutes. Ok that was weird...
Then another fight. Then again he reads to us what happens next.
Rince repeat for 3-4 hours!
We tolerated it for 1 session and then firmly but politely shifted it over to a new GM!
Lesson learned: I made sure to have my players truly interact with the environment and have meaningful choices, exposition is all well and good but not that much!
Thoughts?