hawkeyefan
Legend
Dice.
Want to elaborate a bit? I mean, I’m al for dice being used to determine something, but I expect it’s not the sole method you and your group use.
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Dice.
At a guess. If it's something your character would know, it's automatic that they know it. If it's something your character wouldn't know, it's automatic that they don't know it. If there's a question of whether they'd know it or not, you roll. Lanefan uses a modified version of AD&D, so likely a roll-under INT check.Want to elaborate a bit? I mean, I’m al for dice being used to determine something, but I expect it’s not the sole method you and your group use.
Yes, with the roll often modified - sometimes significantly - by the relative obscurity (or not) of the knowledge in question.At a guess. If it's something your character would know, it's automatic that they know it. If it's something your character wouldn't know, it's automatic that they don't know it. If there's a question of whether they'd know it or not, you roll. Lanefan uses a modified version of AD&D, so likely a roll-under INT check.
Do you like ramen? If you do you should try Menbow, a ramen place by the Empress Hotel downtown. If it's still there. Fantastic ramen. The wife and I went in 2018. The miniature museum was pretty cool, too.And sometimes even seemingly-obvious knowledge isn't always right there on the tip of the brain. For example, I've walked up and down Fort St (a main road that runs from my home to the harbour downtown, about a mile away) hundreds if not thousands of times in my life, yet if you out of the blue asked me what business is on the northwest corner of Fort and Blanshard (a major intersecting street downtown) odds are very high that I wouldn't have a clue.
Jumping back in here because I think the answer to this question was discussed earlier in this thread but has since gotten lost.Okay, gotcha. Thanks for clarifying.
So a DM determining what you may or may not know, or using dice to determine it is acceptable. Understood.
So what’s the significant difference if the DM or mechanics determine how your character feels or reacts to a situation?
I accept that there is a difference; I’m not challenging anyone’s preference. I myself don’t really like when I play D&D and the DM moves into that space.
But what is it that makes one area acceptable, and the other not?
Yes. Just as the rules explain.So as a player, you may offer some input about a given bit of knowledge, but ultimately it’s up to the DM if you know it, don’t know it, or need to roll to determine if you know it?
Okay, gotcha. Thanks for clarifying.
So a DM determining what you may or may not know, or using dice to determine it is acceptable. Understood.
So what’s the significant difference if the DM or mechanics determine how your character feels or reacts to a situation?
I accept that there is a difference; I’m not challenging anyone’s preference. I myself don’t really like when I play D&D and the DM moves into that space.
But what is it that makes one area acceptable, and the other not?
Apologies - Inspiring Leader.As far as "leadership" it's not in my book.
How many times does it need to be repeated? There's a difference between knowing something and your emotional reaction and though process in relationship to that knowledge. If you truly can't understand or accept that other people do see a clear distinction, I don't see any reason to discuss it further.