D&D (2024) "The Future of D&D" (New Core Books in 2024!)

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood.

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D&D is exploring the multiverse
Revisiting classic settings. 1st of 3 settings (Ravenloft) released this year. Next year, the other two major classic D&D settings come out. Both in formats they've never published products before.

Plus a "little peek" at a third classic D&D setting - a cameo.

In 2023, yet another classic setting is coming out.

Evolving D&D
Because of new players, they're always listening. Exploring new styles of play (like no combat needed in Wild Beyond the Witchlight). Also presentation of monsters and spells. New product formats. More adventure anthologies.

Making products easier to use. Ways to create the best experience. Experimenting and looking into technology.

Approaches to Design
Wild Beyond the Witchlight has interior design and tools to make running the adventure easier. Story tracker, guidance.

Beyond the books, they want to make different and varied products - packaging and form factor. Things different to hardcovers and boxed sets.

A blog post is coming soon detailing some of the changes, with more to come in future posts.

50th Anniversary in 2024
They've begun work on new versions of the core rulebooks. Recent surveys tie into that. They're still making plans, but expect more surveys. More will be said next year.

They will be completely compatible!

New experiences in the digital arena.

January Gift Set
Rules Expansion Gift Set -- Xanathar, Tasha, and a new book: Mordenkainen Presents Monsters of the Multiverse. All in a slipcase. Was intended for the Holidays, but global production issues mean January instead. There's also an alternate cover version.

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Mordenkainen Presents Monsters of the Multiverse
A treasure trove of creature related material from previous products compiled into one book and updated.

Opportunity to update material with a feel for how the 50th Anniversary books will be.

Improvements based on feedback, rebalancing, new and old art.

Over 250 monsters, and 30 playable races. All of the setting agnostic races that have been published outside the Player's Handbook.

Some content from Witchlight, Fizban's, and Strixhaven was influenced by Mordenkainen's.

Available first in the gift set, but separately later in the year.

Monsters alphabetized throughout rather than using subsections.

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Stat block changes --

Spellcasting trait is gone. Spellcasting action, slimmed down. Spellcasting monsters need less prep.

Spell slots are gone for NPCs. Regular actions that would have once been spells.

It was too easy for a DM to use spells which result in the monster having a too low effective CR.

Monsters can be friends or foes, and some magic will help rather than hinder PCs.

Where are we going?
More adventure anthologies. Another classic setting fairly soon.

Two all-new settings. Completely new. In development stage, an 'exploration' phase, testing the viability of them. They might not see the light of day.

Retooling nostalgia and blending it with new concepts. A blend of things that you know, and things that they have never done before.

In the short term -- more news next month about a new product for 2022 which goes into a new scary place we've never been before.

Boo the miniature giant space hamster
Below is an sketch from Hydro74's alt cover, which features Boo the miniature giant space hamster.

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Zi Mishkal

Villager
My gut feeling is that the two settings will be Spelljammer and Mystara. But each setting will be so thoroughly gutted as to be only barely recognizable to those who grew up with them.

Spelljammer has been talked about to death - but the premise behind it back in the 1990s was extremely clunky. Mystara is a great opportunity for WotC to put the dagger in Paizo. The big thing about Mystara was that each country was its own very distinct culture - very similar to Golarion. But Mystara was also a product of the 1980s and would need significant 'cleaning up' to bring it forward.
Mystara was also groundbreaking back in the day for supporting character races for everything under the sun. Its also forgotten enough that it will seem fresh and new to most of the fanbase.

But we'll see. chews popcorn
 

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Hurin70

Adventurer
Seems like the Bethesda/Rockstar approach:

Repackage mostly the same stuff, with a few tweaks and quality of life upgrades, and resell it again and again.

After 7 years, the lack of depth in 5e is starting to show. It's been fantastic at getting new players into the hobby, but there's only so many times I can play a Fighter or roll 1d8 for damage. Glad know it is time to move on though.

I was never a big fan of 5e, though, so I am biased. Just my 2 cents.
 



BookTenTiger

He / Him
I think supplements like Strixhaven are what is going to keep 5e sustainable into the future.

One of my groups is wrapping up a 3-year-long 5e game, a very classic "go into dungeons to save the world" game. If we are to continue playing 5e in the next campaign, I bet it will be with a very different adventure model, like Strixhaven.
 


FrogReaver

As long as i get to be the frog
As a gentle reminder, edition change is determined by the beancounters. Look at 3.0 -> 3.5. Here's Monte Cook's take on the timing of it: Archived Topics REVIEWS

So if it continues to sell well, they will (rightly?) take it as a sign that it's doing well and keep it around. If sales fall off then they will consider a new edition. So ideas based on how long we expect a new edition to stay need to be based on that, not on what we would expect it's longevity to be as a game.
I mean, I think they made the right business decision. You don’t throw away a well received product on a hunch that people might years from now lose interest.

Besides backwards compatible is a pretty loosely defined term. If they later decide they want to change a lot, it’s pretty easy to do so and still call it backward compatible. See Level Up advanced 5e.
 



Blue

Ravenous Bugblatter Beast of Traal
When they say full compatibility, I don't think they mean what we mean. Basically I expect them to do whatever change they want and claim it's compatible because they say so.
My opinion is the other way. It will mean exactly what we think it will mean. Because I think they've already showed us what they are going to do.

I think we'll see all of the races including the change to ability scores, and possibly changing the name from "race".

I think we'll get more choices that can be swapped in for the existing classes like Tasha's did. The PHB Ranger is "fully compatible" with Tasha's - which doesn't mean that the beastmaster option that was problematic wasn't addressed as well as some base class features. It's just that you can continue to play a PHB Ranger.

I expect more of the same - everything you have still works, but now there are more customization options for races and classes so you can also play more - and some of those address issues that have been around since the beginning, while still allowing you to chose those original features that have issues.

I don't expect a single word that would invalidate an existing character. I do expect a bunch that would make one want to design that same character differently, much like when Tasha's came out.
 

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