Many RPG companies don't even make SKR's salary in annual revenue, let alone able to pay staff that much!OTOH, it seems I would do well to quit my job as a teacher in Italy and move to the US to be a game designer...![]()
Many RPG companies don't even make SKR's salary in annual revenue, let alone able to pay staff that much!OTOH, it seems I would do well to quit my job as a teacher in Italy and move to the US to be a game designer...![]()
I know, I was just joking about how much lower salaries are in Italy...Many RPG companies don't even make SKR's salary in annual revenue, let alone able to pay staff that much!
Would RPG companies pay more to non-owners if they raised prices? Or would the owners keep the extra profit?The fact that RPG creators are underpaid is very well known. That also connects with the discussion on prices of RPGs, as the two things are connected.
I can’t speak for them.Would RPG companies pay more to non-owners if they raised prices? Or would the owners keep the extra profit?
That’s part of the problem. Many people say that RPGs are too expensive already.Could prices actually be raised? WoTC double the price of their last AL modules. I responded by not buying any since I just run them (for free) in the local store and over $150 for the season hit my limit.
THe recent WotC solicitations don't list salary nor wage ranges on the sites I've found them on...I don't know how representative it is of the whole industry, but I suspect SKR is making more money than most. He's worked for TSR, WotC, Paizo, and MCG, the biggest TTRPG companies in the world. I don't really have any insight into salaries at various TTRPG companies though. I'm just guessing.
For a number of Kickstarters, it's not that much more for the dead tree, and there are other bits in the core that make it worthwhile. That's why I went ahead on T2K 4E for the dead tree, and on Stargate SG1.That's as good an explanation as any. It certainly explains why the dice manufacturers stay in business.
Case in point!especially with the crazy prices of books these days.
nods As a grognard, I have wife/kids/house/shitloads of responsibilities. $150 for a game/book/videogame is just way too much for me. I don't know if I speak for the entire demographic. $50 for a core book? Maybe once in a while, but not often, and not for book after book of subclasses and options that apparently need to be "fixed" or streamlined or whatever in 2024. Thank goodness for cheaper PDFs!Case in point!
Sure. I get it. But if you're looking for an explanation as to why game designers get paid very little, this is a good place to start.nods As a grognard, I have wife/kids/house/shitloads of responsibilities. $150 for a game/book/videogame is just way too much for me. I don't know if I speak for the entire demographic. $50 for a core book? Maybe once in a while, but not often, and not for book after book of subclasses and options that apparently need to be "fixed" or streamlined or whatever in 2024. Thank goodness for cheaper PDFs!
This is it. For various reasons consumers aren't willing to spend a lot on RPG books.Sure. I get it. But if you're looking for an explanation as to why game designers get paid very little, this is a good place to start.