Zubatcarteira
Now you're infected by the Musical Doodle
I'd go with introducing some Bread Elemental hunts.
Protect the field, so we need watch tower, militia, patrols.
Agriculture cannot co-exists with large quantities of rampaging monsters. You are completely right about this. This means that there has to be "civilized" areas where agriculture is possible. Areas with lots of monsters simply don't have a lot of humans living there. It's "the wilderness".
Protect the field, so we need watch tower, militia, patrols.
Who are the farmer? Expendable slave? Or revered citizen trained to work under difficult conditions?
Special shock troops, a Knight order sworn to protect the land and the farmers.
High magic that make repulsive effect on great distance?
DnD is full of suspension of belief subject and they can be used to make interesting world building rather than stuck on a none sense situation.
Protect the field, so we need watch tower, militia, patrols.
Who are the farmer? Expendable slave? Or revered citizen trained to work under difficult conditions?
Special shock troops, a Knight order sworn to protect the land and the farmers.
High magic that make repulsive effect on great distance?
And once again, I'm reminded of just what a game changer magic would be.So, in terms of efficiency - a watch tower, standing militia, and regular patrols may be more expensive than a simple set of Sending Stones to alert the local Sheriff, or whatnot.
While sometimes burning fields was a ting in times of war, monsters aren't likely to actually try to damage crops - the vulnerable bits are the people.
I'd go with introducing some Bread Elemental hunts.
I've been having a suspension of belief recently over a commodity that is buyable just about anywhere - bread.
Here's what got me stuck:
1. Bread is a cheap, freely available staple food.
2. You need huge fields outside the walls to make lots of bread.
3. Huge fields outside the walls will inevitably be attacked and overrun.
4. No more bread.
Assuming 1-3 to be true, how do you fix this problem while keeping bread generally cheap and plentiful?
Long distance trade from a fabled land of wheat where there are no monsters? Dwarven underdark wheat, grown in deep basements, if there is such a thing?
I'm just drawing a blank, since every town should be surrounded by acres and acres of wheat fields, and so many places in many different settings, that just isn't possible. 1 cup of flour would need maybe three square feet of wheat plants. That's an awful lot of land to protect.
ideas pls?