Manbearcat
Legend
I was having a conversation with @Campbell about important GM Traits. I thought it might make for an interesting conversation and it might be interesting to see where ENWorlders come down on this question.
There are a lot of traits that make a good Gamesmaster. I'm certainly not going to cover them all. However, I think some get too much purchase while others get short-shrift (in total and in just how important they are).
Folks out there may also think that some traits that the general GMing populace value (such as creativity or suite of clerical skills or cognitive bandwidth - the capacity to use our finite mental resources efficiently and effectively) are indeed not valued enough (hence they might be binned in the top 3 most underrated pile).
I'll start with my top 3:
* Thoughtfulness
* Humility
* Curiosity
There are a lot of traits that make a good Gamesmaster. I'm certainly not going to cover them all. However, I think some get too much purchase while others get short-shrift (in total and in just how important they are).
Folks out there may also think that some traits that the general GMing populace value (such as creativity or suite of clerical skills or cognitive bandwidth - the capacity to use our finite mental resources efficiently and effectively) are indeed not valued enough (hence they might be binned in the top 3 most underrated pile).
I'll start with my top 3:
* Thoughtfulness
* Humility
* Curiosity