Vaalingrade
Legend
But not that attitudes and approaches to the targeted people DO translate into the real world?I'm a logical adult, fully capable of understanding that what happens in an RPG is NOT at all translatable to the real world.
But not that attitudes and approaches to the targeted people DO translate into the real world?I'm a logical adult, fully capable of understanding that what happens in an RPG is NOT at all translatable to the real world.
This doesn’t read like an expansion of my statement at all.This issue could be expanded on, in that we all have our own quirks, likes and dislikes, so while we may be welcoming to a diverse people, we select who we game with for a multitude of reasons.
People don't come to a D&D table and form their real world view from what happens in the fantasy game. They have already formed their real world view, from, well, real world experiences. They don't form real world views from what happens in a fantasy game they may play 3-8 hours a week.But not that attitudes and approaches to the targeted people DO translate into the real world?
People don't come to a D&D table and form their real world view from what happens in the fantasy game. They have already formed their real world view, from, well, real world experiences. They don't form real world views from what happens in a fantasy game they may play 3-8 hours a week.
Friend's opinions may alter indeed someone's world view. But only when discussed "out-of-game". And I have yet to see someone's world view altered by out of game conversation at a table. Most DM's don't tolerate conversation that impedes the flow of the actual game.Are friends and peer pressure less influential than 24 hour news channels? Those certainly seem to alter peoples' world views.
We are not all willing or able to endure all types of players at one's table.This doesn’t read like an expansion of my statement at all.
Do you have a link of this being an issue for RPGs?...it will remain a haven for people who make the hobby unwelcoming for underprivileged people.
So evil - I like itIf you want to play a realistic low-int character, try constantly mis-interpreting what others say. For example, if the Paladin says the party should consider whether it’s wrong to loot the sarcophagi, you can roll your eyes and pretend you think he is just talking about “offending dead people”.
Here you go.Do you have a link of this being an issue for RPGs?