Mind of tempest
(he/him)advocate for 5e psionics
controversial take what if everything is just evil all along?
So, taking the most extreme possible utilitarian argument to try to prove your point is a weak argument. Firstly it assumes that utilitarianism is correct. Secondly, the most extreme possible ender’s game level hypothetical is meaningless even if we assume utilitarianism.If a witch had mind controlled Hitler and the rest of the Nazi leadership in 1942 and made them order the Wehrmacht to surrender immediately, would that have been an evil act?
An evil institution that is, in some places, a form of modern slavery.Take prison, for example.
Right. It’s manipulation, which is still bad, but obviously distinct from mind control. The later question that tries to equate inspiration to mental influencing made me chuckle, but wasn’t compelling as an argument.Arguably, "charm" spells (Friends, Charm Person, et al) are not "mind control" so much as mind/emotion/perception "influencing." You can not force them to harm themselves or do things that are intrinsically against their nature. The target knows they were ensorcelled when the spell wears off. It's a...mental "nudge."
Yeah I don’t even think necromancy should be labeled evil, but it’s both enchanters and priests that need heavy handed oversight, at the bare minimum.Right out the gate, it's not the enchanters or the necromancers you need to watch and worry about being evil. It's those shifty pompous clerics.
Exactly. Physical force and extortion don’t rob a person of their ability to object. They don’t eliminate the possibility of nonviolent resistance. Cops armed with Command and Suggestion is one of the most terrifying things I can imagine. Much scarier than them having a gun, which is already scary.This is a poor example, and misses the mark. The case in point refers to intervening in an individual's selfhood, and compromising the integrity of their consciousness.
Better - but still inadequate examples - might include lobotomizing psychiatric patients, unsanctioned anaesthesia, spiking someone with LSD without their consent, or administering large doses of lithium sulfate to Alzheimer's sufferers in order to pacify them. How do you feel about those?
The ability to object is present in one case and absent in another. Prison is incredibly dehumanizing itself, but guards with command and suggestion would be even worse.You honestly think that because you have the illusion of choice, rather than literally no choice, that makes it somehow better? Suffice it to say that I think you couldn't be more wrong.
A fatalist take, nice!controversial take what if everything is just evil all along?
I have debated using it for a setting idea once as once everyone is evil it is super easy to justify most of what players want to do.A fatalist take, nice!
yeah, I get that. I typically dont worry about these things until they become patterns and/or issues. Then, the discussions start and sessions can turn into philosophy 101, which is fine by me.I have debated using it for a setting idea once as once everyone is evil it is super easy to justify most of what players want to do.
It might be worse, but primarily because I don't think prison guards could be trusted not to abuse such power.The ability to object is present in one case and absent in another. Prison is incredibly dehumanizing itself, but guards with command and suggestion would be even worse.
Of course you think that, the telepath made you think so.It might be worse, but primarily because I don't think prison guards could be trusted not to abuse such power.
Take a different example. A violent criminal has a gun to a child's head. There is no question in anyone's mind that the criminal will shoot the child unless stopped. You have only two guaranteed ways to stop him. You have a sniper who never misses a head shot. And you have a telepath whose niche superpowers allow them to force violent criminals to surrender to the authorities peacefully. Or you can choose a third option, but the child's survival is not guaranteed. Which do you choose?
Personally, I think using the telepath is the obvious moral choice.