p_johnston
Adventurer
So lets take a thought experiment to compare SB to disadvantage.
Your dm rolls 2 dice and hides the values. 1 is a success 1 is a failure. The dm allows you to choose which one they use. You have SB and a 1st level spell that as a reaction you can cause the target to receive disadvantage on a save.
1) you use the disadvantage spell. 100% success 100% you use up a spell and reaction.
2) you pick a dice and the target fails. 100% success. No spell used.
3) you pick a dice and the target succeeds. You use SB to force the target to use the other dice and they fail. The target fails and you use a spell.
The only difference between SB and a equivalent spell that gives disadvantage is with SB you might not have to use it some percent of the time as long as you consider the chance from the initial casting of the spell to the resolution.
P.S. i think banishment is getting used as a generic save or suck spell in the thread because its a good example of one that is low enough level to see play but high enough level to be a real resource cost. For the argument hold spells hypno pattern, dominate spells, etc could replace it fairly easily.
Your dm rolls 2 dice and hides the values. 1 is a success 1 is a failure. The dm allows you to choose which one they use. You have SB and a 1st level spell that as a reaction you can cause the target to receive disadvantage on a save.
1) you use the disadvantage spell. 100% success 100% you use up a spell and reaction.
2) you pick a dice and the target fails. 100% success. No spell used.
3) you pick a dice and the target succeeds. You use SB to force the target to use the other dice and they fail. The target fails and you use a spell.
The only difference between SB and a equivalent spell that gives disadvantage is with SB you might not have to use it some percent of the time as long as you consider the chance from the initial casting of the spell to the resolution.
P.S. i think banishment is getting used as a generic save or suck spell in the thread because its a good example of one that is low enough level to see play but high enough level to be a real resource cost. For the argument hold spells hypno pattern, dominate spells, etc could replace it fairly easily.
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