I think 5e was fantastic, I like it better than 1e, 2e. But the bags of hit points and lack of actions the monsters can do (raw monster manual) is a bit hmm. Also it doesn't have the excitement we used to have in 2e when you hit (because you hit most of the time).
3e I missed that era but looking it over (everyone starts flat footed) I can see it looks quite bloated. 4e looks interesting but not for a roleplaying, just for like d&d chess.
I have the DCC books, I like the art and feel of the game, but not a big fan of massive random tables of effects.
Like writing, or drawing, or playing any hobby I think it would be fun to start from scratch and create your own tailored game.
But I can't help thinking the TTRPG market is swamped, with hundreds of systems, whether d20 based or 5e compatible.
Lets pretend that YOU created your own E&E game, not based on any license. Do you think you could even get anyone to look at it? I'm figuring you would have to spend at least 10k on artwork. Probably 10k on advertising at minimum. And then would you even get more than 100 people to open it up? Hard I think. Level up 5e advanced had 5,000 backers or so, idk how many users total, lets save 10k. But how much was spent to get there, probably a small fortune.
idk my point, apart from it would be super fun to write a new D&D, but not worth it if nobody would ever see it (regardless of how well it was written).
3e I missed that era but looking it over (everyone starts flat footed) I can see it looks quite bloated. 4e looks interesting but not for a roleplaying, just for like d&d chess.
I have the DCC books, I like the art and feel of the game, but not a big fan of massive random tables of effects.
Like writing, or drawing, or playing any hobby I think it would be fun to start from scratch and create your own tailored game.
But I can't help thinking the TTRPG market is swamped, with hundreds of systems, whether d20 based or 5e compatible.
Lets pretend that YOU created your own E&E game, not based on any license. Do you think you could even get anyone to look at it? I'm figuring you would have to spend at least 10k on artwork. Probably 10k on advertising at minimum. And then would you even get more than 100 people to open it up? Hard I think. Level up 5e advanced had 5,000 backers or so, idk how many users total, lets save 10k. But how much was spent to get there, probably a small fortune.
idk my point, apart from it would be super fun to write a new D&D, but not worth it if nobody would ever see it (regardless of how well it was written).