I'm not asking for advice. I am not planning on running a megadungeon campaign anytime soon (although I have a long genstating one I'll get to eventually). I am more interested in the discussion broadly.
If you were to run a magadungeon campaign -- by which I mean a campaign focused around the repeated exploration of a single large, complex, dynamic dungeon environment -- which pre-5E version of D&D (or retroclone or simulacrum, I suppose) would you choose for such an endeavor? Why would you choose that version of the game?
And just for giggles, what is your theoretical megadungeon like?
I would be inclined toward B/X I think -- mostly for its simplicity, even if I think AD&D is actually "better" for a campaign never meant to move into wilderness exploration. Note that I have never played OD&D so maybe it is a better fit.
Also, my megadungeon is called The Hellstair. The first couple levels are undercity levels of a long lost, ruined capital city that has only recently been rediscovered. it's basically a California gold rush town except it's dungeons not gold mines. It is called The Hellstair because it actually came up from below (that's what killed the city) and the farther down you go the literally closer you get to Hell.
If you were to run a magadungeon campaign -- by which I mean a campaign focused around the repeated exploration of a single large, complex, dynamic dungeon environment -- which pre-5E version of D&D (or retroclone or simulacrum, I suppose) would you choose for such an endeavor? Why would you choose that version of the game?
And just for giggles, what is your theoretical megadungeon like?
I would be inclined toward B/X I think -- mostly for its simplicity, even if I think AD&D is actually "better" for a campaign never meant to move into wilderness exploration. Note that I have never played OD&D so maybe it is a better fit.
Also, my megadungeon is called The Hellstair. The first couple levels are undercity levels of a long lost, ruined capital city that has only recently been rediscovered. it's basically a California gold rush town except it's dungeons not gold mines. It is called The Hellstair because it actually came up from below (that's what killed the city) and the farther down you go the literally closer you get to Hell.