Maxperson
Morkus from Orkus
Whereas pushing classes down is the shortest path to a boring game. Best to lift them up carefully and make a strong effort not to exceed the current top classes.Thats the short path to power creep, in most games.
Whereas pushing classes down is the shortest path to a boring game. Best to lift them up carefully and make a strong effort not to exceed the current top classes.Thats the short path to power creep, in most games.
2e was great for 'casters have trouble for 5 levels then start to just end encounters' but a lot of drawbacks that went away in all other editions after it did away with
They aren't busted, though. No nerfing is needed.Nah, I'm talking in the very general sense.
If something (Wizards? whatever) are busted, then nerf them. If Faction X in Game Y, is broken, dont buff Factions A, B, and C. Just nerf Faction X.
Power creep the whole game, and the underlying systems eventually break.
It would depend on where things stand.Whereas pushing classes down is the shortest path to a boring game. Best to lift them up carefully and make a strong effort not to exceed the current top classes.
They aren't busted, though. No nerfing is needed.
Not every setting has people growing up next to people who sling fireballs and call down lightning from the heavens. That's another aspect of this question that needs to be considered. D&D is supposed to be able to handle many settings, and Eberron is only one of them.Sure, personal preference makes sense. But:
The fighter isn't just some "real dude." He grew up in a mythical world next to guys throwing fireballs and teleporting around. He can do and take HUGE amounts of damage to monsters that are much scarier than the RL has to offer. But jumping 31 feet without magic is a no-no?
Let's say it's "you," you get into the magical world with it's magical world reality. You start at 1st level (or even 0 level) but you advance (or die trying) - wouldn't you pick up a few extra tricks, learn a few things you might not learn in the RL as you advance in level? Thinking of fighters in the RL is a bit of a crutch!
Being better at persuasion is not even supernatural. Rogues do it all the time. I don't see how that has to do with what we're discussing.Sure they have. I've already mentioned Fighters using superiority dice for skill checks like Persuasion etc. (It's in Tasha's).
Not every setting has people growing up next to people who sling fireballs and call down lightning from the heavens. That's another aspect of this question that needs to be considered. D&D is supposed to be able to handle many settings, and Eberron is only one of them.