orionox
Villager
I don't like exertion and the fact that it's just another resource that my players need to track. My players don't really like it and more often than not forget to increment it up or down. With this in mind, me and my players have talked about making things a little easier to remember so I'm planning on abolishing exertion and replacing all of its costs with an HP cost. To compensate I was thinking I'd give everyone an extra hit die and maybe an extra hit dies worth of health as well. I know there are a few heal for exertion point abilities in the game and for the most part, I figured I'd simply remove them or severely change them. Just looking to see what other people think