Level Up (A5E) Let's make Dangerous Strikes good on a Fighter


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Sorry it's not clear. The setup to make Dangerous Strikes good requires a feat. At zero exertion cost and applying 4 damage you've stated it is "OK". I'm happy with that.

What I am asking is your perspective on how you came to that conclusion. I'm interested in what you're comparing it to.
ATM, mostly gut feeling (an ASI in str would give just +1 damage per attack and +1 to hit, this gives +4 damage per attack and no to hit bonus).

If I have time this weekend I'll try to analyse more quantitatively if the gut feeling is right.

Edit: also see what I wrote about chances to score at least 1 crit per round as you have more attacks and eventually advantage.
 


You took me down memory lane with this one:)

I'm curious how well my ratings have held up over the years of play that A5e has now had.
I don't see Stunning Assault or Gaze of Conviction on those lists! Am I looking in the wrong place or did they just not touch your lists intentionally?
 

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