lichmaster
Hero
None of that. The examples I made were specifically not about maneuvers, but about fighting styles and weapon properties.Are we talking about making it so that they can only use maneuvers from one tradition at a time? So they'd have to switch traditions in the middle of a fight? Obviously this would be (like you said) a redesign of how maneuvers etc. work.
But just as a note, characters can swap out maneuvers like sorcerer etc. spells, when they gain new ones on level-ups. They can also potentially swap them out from the Training downtime activity.
I do see the appeal of letting the more niche maneuvers get some love- my instinct is to nerf/buff maneuvers so they all seem like viable choices, but general-use stuff like Stunning Assault does make it difficult... but I guess that's also the point of knowing a bunch of maneuvers, which the fighter does better than any of the other classes. Ofc that means that the other classes will probably just stick with whatever the best general-use maneuvers from their available traditions are... hm. Tough call.
I'd definitely not restrict them to only use maneuvers from one tradition at a time. Quite on the contrary, I think I'll experiment with removing the restriction of "known" fighting styles