D&D 5E The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL

We peered, poked, squinted, flipped, and enhanced the teaser image that WotC put out last week, and it turns out we got it right -- the next book is, indeed, Journeys Through the Radiant Citadel.

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Wraparound cover art by Evyn Fong

Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
  • Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps
  • Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
  • Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
  • Introduces eleven new D&D monsters
  • There’s a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between


Slated for June 21st (update - I just got a press release which says it's June 21st "in North American stores"; I'm not sure what that means for the rest of us!), it's a 224-page adventure anthology featuring a floating city called the Radiant Citadel. The book is written entirely by people of colour, including Ajit George, who was the first person of Indian heritage to write Indian-inspired material for D&D (in Van Richten's Guide to Ravenloft). Around 50 POC writers were involved in total in various ways.

The Radiant Citadel is on the ethereal plane and is carved from the giant fossil of an unknown monster. A massive gemstone called the Royal Diamond sits at the core, surrounded by a bunch of smaller Concord Jewels, which are gateways to the Citadel's founding civilizations. DMs can link any world to the citadel by placing a Concord Jewel there.

The Citadel, unlike many D&D locations, is more of a sanctuary than a place of danger. The book's alternate cover features a Dawn Incarnate, a creature which is the embodiment of stories and cultures.


The adventures are as follows:
  • Salted Legacy
  • Written In Blood
  • The Fiend of Hollow Mine
  • Wages of Vice
  • Sins of Our Elders
  • Gold for Fools and Princes
  • Trail of Destruction
  • In the Mists of Manivarsha
  • Between Tangled Roots
  • Shadow of the Sun
  • The Nightsea’s Succor
  • Buried Dynasty
  • Orchids of the Invisible Mountain
UPDATE -- the press release contains a list of some of the contributors: "Justice Ramin Arman, Dominique Dickey, Ajit A. George, Basheer Ghouse, Alastor Guzman, D. Fox Harrell, T.K. Johnson, Felice Tzehuei Kuan, Surena Marie, Mimi Mondal, Mario Ortegón, Miyuki Jane Pinckard, Pam Punzalan, Erin Roberts, Terry H. Romero, Stephanie Yoon, and many more."

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Regular cover by Even Fong

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Alternate Cover by Sija Hong
 

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The more I look at this, the more amazing it is.

In past discussions, we (the ENworld community) have talked about what WotC can do to fight racism in the real world... And I feel like this product is just a fantastic example of WotC actually doing the work, actually supporting creators of color, actually amplifying minority voices.

It's such a fun time to be a D&D fan.
Ditto.

I just want to add that I really hope this book includes a comprehensive pronunciation guide so that people who aren't familiar with the languages/cultures that these non-European fantasy worlds are based on can run them with less risk of garbling the names and places in them. (I like to pronounce even my fantasy names as "authentically" as possible.)
 

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Its shocking to hear someone talk about feeling like they would get made fun of for reading this at a coffee shop. My perception of society (and by that I mean the US, West Coast, Fairly Liberal society I primarily inhabit) is that there is so very little stigma about this stuff anymore.
My experience is pretty different, living in a part of the US far removed from the West Coast. It's pretty much a different nation.
 

Yeah thats all fine and good. I'm talking collector piece here. Just look at those covers. I'm looking at it as a time capsule, as that 'peak 90's' mentioned earlier.

All good, but those dont fit what I want.
I totally hear you.
 



The adventure is about common folk being hostile to them for no reason and then having to find a way to stop it without violence. Based on the writers experiences in the South.

I mean sure it could be about his job at McDonalds when he as 16, but I doubt it.
Hailing from Virginia until recently, let me assure you that people being hostile for no reason in the South can have multiple reasons.
 



When it comes to settings and adventures I think third party products are just so much better. I've spent way too much on Kickstarter projects. Though if this were a Kickstarter I'd pass as there's nothing particularly interesting about it.

2022 is shaping up to be the fourth straight year I haven't bought a WotC D&D 5e product.
 


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