Professor Murder
Hero
A post about "fudging rolls" as a GM has made me ponder.
Have you ever considered, as a GM, never rolling dice on your end. Players still roll, you don't. Things hit or miss based on your judgement for what the story needs. If you fudge rolls, you already do this in a sense. You decide that a given attack should hit or not or should do more or less damage. What if you just gave up all pretense and just decided yourself instead of letting the dice decide?
thoughts?
Have you ever considered, as a GM, never rolling dice on your end. Players still roll, you don't. Things hit or miss based on your judgement for what the story needs. If you fudge rolls, you already do this in a sense. You decide that a given attack should hit or not or should do more or less damage. What if you just gave up all pretense and just decided yourself instead of letting the dice decide?
thoughts?