I've had A Idea for A Unique Campaign and The Main Villains ID has a unique twist to it, sadly it won't get used for at least 5 years, that with a little modification could be used in almost RPG Setting, what do you think of my idea?
Since Schizophrenia is a condition were the same person has 2 personalities, in all case's the 2 personalities can never recall what happened whilst the other personality was in control and in most case's they believe that they have some condition that cause's them to forget hours if not days
So what do you think?, with enough planning could Schizophrenia be used to allow A Pc to unknowingly also be The campaigns true and final villain?
Here is 2 ideas of mine about this. What do you think
The 1st idea
I'm not sure if its legally classed as a mental issue, but if is then why not make it curable by magic, but this would involve The 7th level Spell Limited Wish and I don't know enough about 1st edition DAD to know if it would work
The idea is that if possible no one learns the truth until The Pc Magic User reach's 14th level, in case your wondering as far as I know 1st edition DAD is the only edition of DAD were Magic Users, or the editions equivalent of Magic Users, for example Wizards in edition 3.5, gain access to 7th level spells at 14th level not 13th level, then he or she could, and in my opinion, should have A Magic User, and ideally The Groups Magic User, use A Limited Wish Spell to destroy the evil personality whilst leaving the good personality unaffected and if they can afford it earlier they should pay for it to be cured. Would it work?
I will admit that even though they could pay someone to cure them it would be very expensive and in all likelihood by the time they could afford it its very likely that their Magic User will be 14th level so they should let him/her cure them and save a fortune, after all the caster would need to have A INT of at least 10+7 or and he or she would need to be at least 14th level, which means it would cost at least 17+14x3,500 Gold Coins or at least 103,500 Gold Coins, so the odds are they won't be able to afford to pay someone to cure them
1 think your likely thinking is how would the Character find out in game that they had schizophrenia? Is there a psychologist, or a cleric/healer, that diagnoses mental issues? And is Limited Wish a known cure for mental issues, or just something that someone would suggest as a "well, you could try this, since nothing else has worked, what harm can it do?"
The 2nd idea
What if the Players know more than the GM about the disorder, and were confused when the symptoms and manifestations don't match the real disorder
This could be resolved by The GM deciding that the differences are due to the fact that The DAD version of Schizophrenia is very different to what Schizophrenia is like in real life
Since Schizophrenia is a condition were the same person has 2 personalities, in all case's the 2 personalities can never recall what happened whilst the other personality was in control and in most case's they believe that they have some condition that cause's them to forget hours if not days
So what do you think?, with enough planning could Schizophrenia be used to allow A Pc to unknowingly also be The campaigns true and final villain?
Here is 2 ideas of mine about this. What do you think
The 1st idea
I'm not sure if its legally classed as a mental issue, but if is then why not make it curable by magic, but this would involve The 7th level Spell Limited Wish and I don't know enough about 1st edition DAD to know if it would work
The idea is that if possible no one learns the truth until The Pc Magic User reach's 14th level, in case your wondering as far as I know 1st edition DAD is the only edition of DAD were Magic Users, or the editions equivalent of Magic Users, for example Wizards in edition 3.5, gain access to 7th level spells at 14th level not 13th level, then he or she could, and in my opinion, should have A Magic User, and ideally The Groups Magic User, use A Limited Wish Spell to destroy the evil personality whilst leaving the good personality unaffected and if they can afford it earlier they should pay for it to be cured. Would it work?
I will admit that even though they could pay someone to cure them it would be very expensive and in all likelihood by the time they could afford it its very likely that their Magic User will be 14th level so they should let him/her cure them and save a fortune, after all the caster would need to have A INT of at least 10+7 or and he or she would need to be at least 14th level, which means it would cost at least 17+14x3,500 Gold Coins or at least 103,500 Gold Coins, so the odds are they won't be able to afford to pay someone to cure them
1 think your likely thinking is how would the Character find out in game that they had schizophrenia? Is there a psychologist, or a cleric/healer, that diagnoses mental issues? And is Limited Wish a known cure for mental issues, or just something that someone would suggest as a "well, you could try this, since nothing else has worked, what harm can it do?"
The 2nd idea
What if the Players know more than the GM about the disorder, and were confused when the symptoms and manifestations don't match the real disorder
This could be resolved by The GM deciding that the differences are due to the fact that The DAD version of Schizophrenia is very different to what Schizophrenia is like in real life