GMforPowergamers
Legend
I agree. It's why I keep pushing for a new class. a Martial (no magic) class that has options both at table and at creation/level up and power equal to a full caster.Then it's important to you. Nothing wrong with that, I just don't think every class needs to work for every player.
my personal thing would be to split both the mage and the fighter each into 3 classes and take a step back on cleric to the 2e days... but I doubt I will get that.
and that class is the class I have seen played the most.I personally will never run a warlock, I don't care for the default themes and the mechanics always felt quite "meh" to me. That doesn't mean I don't recognize that other people enjoy them.
and would you have contributed anything less if YOU were playing the druid? would you have stillI enjoy playing fighters. Even if in one of my games I appreciate it when the druid casts pass without trace while we explore the jungles of Chult, I don't feel like my PC is any less because I personally couldn't cast the spell. I was just thankful that someone could. On the other hand when we were discussing how to approach the encounter, I was contributing ideas on what to do and how. When it came to execution, I was still part of the group.
discussing how to approach the encounter, I was contributing ideas on what to do and how. When it came to execution, I was still part of the group.
agreed here too... the negatives should be RP "Man it is hot out here" not disadvantage on things*This is admittedly a pet peeve. Any armor that does anything at all is going to be hot, why is only heavy armor called out?