Warpiglet-7
Lord of the depths
I see a lot of advice to new players about what is imperative. As an example, I have seen a 16 as an attack stat characterized as insufficient even at lower levels.
I have seen advice about the pointlessness of strength clerics because a 16 str is all that can be managed if you have a decent wisdom.
It got me thinking what about magic items? Are we telling people they must have a +1 sword or the character is doomed? Or what about people that roll slightly lower or fairly evenly distributed?
I think it’s a shame if people don’t try different things for the sake of a +1 or 2 no bonus early on. Similarly, I think the focus on SAD is overblown.
When I see people saying how bored they are with the same old EB warlock, I wonder “why do that?” There are lots of other ways to build one…if you can tolerate a slightly smaller bonus here or there.
There seems to me to be optimizing oneself to boredom in some cases.
I have seen advice about the pointlessness of strength clerics because a 16 str is all that can be managed if you have a decent wisdom.
It got me thinking what about magic items? Are we telling people they must have a +1 sword or the character is doomed? Or what about people that roll slightly lower or fairly evenly distributed?
I think it’s a shame if people don’t try different things for the sake of a +1 or 2 no bonus early on. Similarly, I think the focus on SAD is overblown.
When I see people saying how bored they are with the same old EB warlock, I wonder “why do that?” There are lots of other ways to build one…if you can tolerate a slightly smaller bonus here or there.
There seems to me to be optimizing oneself to boredom in some cases.