Thomas Shey
Legend
All RPGs involve authorship. There's a point in time when something or other is not part of the shared fiction, and then there's a subsequent point when it is.
The inventory system in BitD isn't special in this respect.
I'm not @Ovinomancer, but I have some thoughts about this.
I think anyone who criticises a RPG because it involves authorship hasn't thought very hard about what happens during their own play.
For instance, in D&D, when the PCs "go shopping" all sorts of stuff "pops into existence" without having been pre-established - iron spikes, lengths of rope, weapons, etc - and the players write it down on their equipment lists.
So someone criticising BitD because players are allowed to write stuff down on their equipment list seems to be making a pretty silly point.
I think this kind of ignores both questions of temporality and who does the authorship. Now, its legitimate to feel the latter is irrelevant, but it very clearly isn't to some people.