James Gasik
We don't talk about Pun-Pun
By the way, back to the Thief problem, I realized I'd discussed it previously, and if anyone is interested, here is that thread: D&D 2E - 2e Fighter vs Fighter/Thief vs Thief Play Balance
Well, people have done it. Matt Colville just ran a short 4E campaign on Foundry, IIRC. Unfortunately due to the GSL vs. OGL debacle I understand no one can really sell an automation package for a VTT, so people have to code all that stuff themselves if they want it. :/
Oh definitely, and I tried to explain it, but the guy was inspired! So what could I do? I've seen dozens of pastiche characters come and go, or just "hey wouldn't it be neat if..." characters, and they all basically fall down the same well as poor Timmy.
You want to play Conan?
Spiked chain in 3.x?My worst D&D character. I was a huge Castlevania fan in high school, so naturally, I foolishly decided to make a whip-using Fighter. "Sure I only do d2 damage, but if I'm strong, that's not so bad!"
Turns out, whips suck. You think I would have recognized this fact right away, but....lol.
Then again, sometimes the rules actually allow for crazy builds to work, like dart specialists, elevating "throwing darts" as something low level Magic Users did to feel useful into an actually dangerous thing to do!
By the way, back to the Thief problem, I realized I'd discussed it previously, and if anyone is interested, here is that thread: D&D 2E - 2e Fighter vs Fighter/Thief vs Thief Play Balance
By the way, back to the Thief problem, I realized I'd discussed it previously, and if anyone is interested, here is that thread: D&D 2E - 2e Fighter vs Fighter/Thief vs Thief Play Balance
By the rules, backstab was very hard. By the DM...it ranged from "oh yeah, sure go ahead" all the way to "if you can perform a triple backflip while on fire, and can reach the vital nerve area on the dragon's body 8' above you, there's a 23% chance you can backstab. Then the dragon will eat you. I think that's a fair ruling."IMO, because the XP table had it so that you needed the same amount of XP that it took to get to level N in order to reach level N+1 (at least for the first 7-8 levels or so) multiclassing was just pretty universally the better option. Especially in 2e AD&D where racial level limits were raised, but even then multiclassing is how demihumans could utilize all that spare XP.
Being a Thief that could stop and put on real armor and draw real weapons when the situation demanded it -- especially with Fighter magic item equipment draw -- or otherwise stow the short swords and sling spells was just a better adventurer than trying to backstab, which was nearly impossible to pull off from my memory.
For the first time, a Fighter could actually control enemies and keep them from attacking the back line...the thing that everyone said was their hat...and somehow, it was driving the early 3e DM's out of their skulls!