GMforPowergamers
Legend
no not genre savvy.... in world logic. They know the history of there world. The history of MCU is not the history of the marvel comics, even though they have a lot in common. I ask that everyone, player, dm for every PC and NPC try to put themselves in the world those characters live... if a new X men movie came out tomorrow and it wasn't in the MCU, and no one ever died IN UNIVERSE and came back I would feel quite pulled out of the story... unless they establish why such a character is breaking the 4th wall (like deadpool gwen pool and she hulk do)What's frustrating about your example is that you now seem to be agreeing with me - characters in the setting should be more genre savvy and act according to their knowledge.
noboday that I have seen has even suggested this but you... I have never told anyone to "play a stupid" I did have some players that FELT they themselves were too stupid to play some class/concepts... but we fixed that issue 20ish years ago and don't have that issue anymore.Stories shouldn't rely on characters being blind and stupid.
No, I said when it is bad writing it is bad... You just can handle little to no nuisance in this.The example you raise here is an exactly the sort of thing I called out as bad writing which you earlier disagreed with me on.
If you ask your players to use in character logic and mentality you MUST force them to do things you want
If you don't ask for how they are performing a search or the argument they use to persuade you MUST be taking control of the character
if you DO ask to clairfy when something sounds off you MUST be railroading and taking agency...
the nuance is I can ask that we all (players and dms) try our best to use in game thoughts and not force anyone to do anything
I can skip the details of a search or even a diplomacy/persuasion attempt and not write anything for that character
I can ask someone to explain to me there intent or ask them for more information with out taking away there agency
not 1 of those things is binary off/on