Jefe Bergenstein
Legend
In fairness, I'm pretty sure the DMG does address that point. I believe it says somewhere that if you have martials, they need a magic weapon. So it's more like "you don't need magic items, except for a magic weapon for each martial character". Which is basically true. But what they don't mention is that running a low magic item campaign gives casters a much more dramatic advantage over martials.
Which is why one of the fighter fixes I've proposed (in other threads) would be to let them pick a magic item as a class feature. But it's gotten a lot of pushback in the past. I guess because it's a form of narrative control (albeit, in the most minimal sense possible).
Martials get unlimited attunement, half casters get 4, full casters get 2. After this long of 5e I'm in favor of bringing back the christmas tree.
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