Charlaquin
Goblin Queen (She/Her/Hers)
Good answerI talk about yhis during my session 0. So it just depends on how lethal people want combat.
Good answerI talk about yhis during my session 0. So it just depends on how lethal people want combat.
It is a game, though, and metagaming such things is part of play. Do you track the PC hit points for them and just tell them how they feel? HP are, after all, a purely metagame concept and don't actually reflect anything in the narrative. (Well, I guess the last one does...)And by the same token, I also don't particularly care for it when healing characters DON'T come to an ally's aid because they think "Oh, the PC still has a couple rounds to fail their Death saves before I have to worry about them, so let's just let them lie there. I consider both of these things a form of metagaming-- knowing that there is a 3 Death Save "window" for game rule purposes only-- and thus changing your actions away from what would make more narrative sense to take advantage of or to deal with that "window" is one of the few times metagaming kind of annoys me.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.