D&D (2024) One D&D Expert Classes Playtest Document Is Live

The One D&D Expert Class playest document is now available to download. You can access it by signing into your D&D Beyond account at the link below. It contains three classes -- bard, rogue, and ranger, along with three associated subclasses (College of Lore, Thief, and Hunter), plus a number of feats. https://www.dndbeyond.com/sources/one-dnd

55F9D570-197E-46FC-A63F-9A10796DB17D.jpeg


The One D&D Expert Class playest document is now available to download. You can access it by signing into your D&D Beyond account at the link below. It contains three classes -- bard, rogue, and ranger, along with three associated subclasses (College of Lore, Thief, and Hunter), plus a number of feats.

 

log in or register to remove this ad

Weiley31

Legend
Since Rangers get expertise, for Survival and Stealth should they choose, does that mean Wizards will get something for Arcane? Or will the Ranger(now), Bard, and Rogue still beat them out on that field?
 

log in or register to remove this ad

Rabulias

the Incomparably Shrewd and Clever
There's no reason a non-caster Ranger couldn't provide some healing, Aragon/Katniss-style (they both heal people). Healing doesn't need to be finger-waggling and invocations to the gods. Just have them able to apply out-of-combat healing via herbs/salves etc.
Since AD&D days, I have thought Ranger spells could be interpreted as an approximation of some natural ability. Instead of creating a new system for these things, they (the designers) used the already existing spell framework to 1) limit uses so as to not be overpowered, 2) utilize existing rules mechanics, and 3) balance these abilities against existing abilities in the game.

I mean, does it really matter if the Ranger casts cure wounds twice a day for 1d8+wisdom mod each time, or uses a healing poultice twice per day for 1d8+wisdom mod each time? Flavor as you wish.
 





Micah Sweet

Level Up & OSR Enthusiast
Since Rangers get expertise, for Survival and Stealth should they choose, does that mean Wizards will get something for Arcane? Or will the Ranger(now), Bard, and Rogue still beat them out on that field?
I don't think they'll give it to Wizards as a class feature; it would break their class group philosophy. They can take a feat that would give it to them at 1st level though as part of their background.
 


Micah Sweet

Level Up & OSR Enthusiast
Since AD&D days, I have thought Ranger spells could be interpreted as an approximation of some natural ability. Instead of creating a new system for these things, they (the designers) used the already existing spell framework to 1) limit uses so as to not be overpowered, 2) utilize existing rules mechanics, and 3) balance these abilities against existing abilities in the game.

I mean, does it really matter if the Ranger casts cure wounds twice a day for 1d8+wisdom mod each time, or uses a healing poultice twice per day for 1d8+wisdom mod each time? Flavor as you wish.
Again, clearly whether or not an effect is considered magical (especially if it's a spell) DOES matter to a significant number of people here.
 


Remove ads

Remove ads

Top